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如果快速存取調音台多軌道的設置

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13670
#1 07-2-11 23:25

如果快速存取調音台多軌道的設置

SAWSTUDIO 4.0 新增了這樣的一個項功能, 方便各樂器在同樣的環境下錄音到混音時可取得相同的設置, 剛巧功一位好朋友問及, 也就真正了解如何操作。

首先我們先打開一個工程如下圖, 在 F Mixer 選上所須軌道。


在 F Mixer 軌道按 alt+右鍵, 選 "store all from Channel To File"


然後便儲存下來


跟著我們可關閉改工程文件, 打開另一新的工程文化, 把杷相同樂器名字填上, 不用按原本的掛列順序


接著選上 F Mixer 的軌道號數


在 F Mixer 軌道按 alt+右鍵, 選" Recall All From File To Channel"


選上任何一個


搞定!!就是如此簡單。

[ 本帖最后由 himhui 于 07-2-12 00:16 编辑 ]

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715
#2 07-2-11 23:32
顶一个,呵呵,大哥果然够快手啊!!! 这是rogergan兄的那个疑问的解决方法吧?

13670
#3 07-2-11 23:40
haha......之前懶惰, 現正好也實驗一下。

4972
#4 07-2-11 23:41
补一张汉化图~

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4972
#5 07-2-11 23:46
此功能非常了得 ,在3。9版本上已经有了

2555
#6 07-2-11 23:47
你的 WAV 怎么都成 Adobe 虑镜了··晕

13670
#7 07-2-11 23:48
原帖由 DLL 于 07-2-11 23:46 发表
此功能非常了得 ,在3。9版本上已经有了


這個是4.0才有, 漢化的是3.9i, 所以會有出入。

* The Store and Recall Channel file functions have been enhanced and can now act as a very powerful Partial Mix Template recall.
Storing channel settings to a file now operates across selected channels. The starting channel opens the File Dialog allowing you to specify a path and name. The default name is filled in to match the channel label. Each selected channel will write a separate file named the same as the channel label. This creates a channel mix template of individual files, one per selected channel. Recalling channel settings from a file now also operates across selected channels. The starting channel opens the File Dialog allowing you to specify a path and name. The default name is filled in to match the channel label. Each selected channel will look for a file named the same as its label and if one is found in the specified path, it will load. If no matching file is found it will leave this channel alone. This allows you to recall settings to multiple channels in a new edl with channel labels that match the channel template names. This is extremely useful for an album project, for instance. You have recorded 10 songs, all of which are very similar, but not identical in track layout. The basic rhythm tracks are the same, Kick, Snare, Toms, Cym LR, Bass, Guitar, etc… Now, after finishing the mix of the first song, you select all the channels and store the settings to files. It’s a good idea to create a Mix Template folder under the main project folder. You then open the next song, and select all channels and recall the files from this folder. This will find and match each channel with its associated file settings, including patched plugins, even if the track order has been changed, and ignore any channel with a different label that was not part of the other song. By labeling tracks in a similar fashion across all projects, you can easily exchange mix settings from one unrelated project edl to another, one channel at a time, or all at once.

[ 本帖最后由 himhui 于 07-2-11 23:55 编辑 ]

13670
#8 07-2-11 23:50

回复 #6 HerculesVR 的帖子

軌道的 texture?

4739
#9 07-2-11 23:51

回复 #6 HerculesVR 的帖子

赫赫。。
轨道选取某些颜色就会有这种效果哦。。

8028
#10 07-2-12 00:23
4.0之前版本的这个功能不太好用,可以说没多大用处。

但是在4.0以后,这个功能已经非常完善,使用非常方便。

560
#11 07-2-12 03:44
哈哈 没想到这么快就有回音,谢谢领导

4632
#12 07-2-12 09:17
领导~~~~~~~~~

2009
#13 07-2-12 12:13
这里就是效率高 从斑竹都所有人 都热心。并且很少见私心。
所以没事 就爱来看看:)

5827
#14 07-2-12 13:20
插个嘴
要是texture也能保存就好了
省得每次都要自己去设

13670
#15 07-2-12 14:31

回复 #14 abyss 的帖子

可以的, 調好後在  file > mix tamplate file 選 save default 就可以了。

[ 本帖最后由 himhui 于 07-2-12 15:25 编辑 ]
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