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REAPER

请问reaper有没有向PT音量放大插件并不影响音质的插件

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3445
#1 21-6-6 22:40

请问reaper有没有向PT音量放大插件并不影响音质的插件

看好莱坞混音大师教程因为前期录音电平没到处理模板峰值经常用这个插件放大音量

PEAPER有没有这样的插件 谢谢



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64
#2 21-6-6 23:28
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664
#3 21-6-6 23:31
不是的。直接推推子会影响音质的
我现在是用,自动化里的trim音量,好像还好,reaper特别衰减音量的话,会模糊,失去细节和冲击力,应该是作者故意的,我现在都不用volume做自动化,用trim 音量做
个人感觉是这样,也可能不对,

3445
#4 21-6-6 23:47
Original 发表于 21-6-6 23:31
不是的。直接推推子会影响音质的
我现在是用,自动化里的trim音量,好像还好,reaper特别衰减音量的话,会 ...

这样做应该比VOLUME好

1411
#5 21-6-7 02:07
Original 发表于 21-6-6 23:31
不是的。直接推推子会影响音质的
我现在是用,自动化里的trim音量,好像还好,reaper特别衰减音量的话,会 ...

衰减本来就会影响音质吧。

664
#6 21-6-7 02:12
汪洋 发表于 21-6-7 02:07
衰减本来就会影响音质吧。

有的时候你衰减以后,总线再放大,你希望,还是那个没衰减的音色,但是却是放大了模糊,没有细节和厚实的音色,音量是够的,但是模糊了,我现在也没搞清楚,只是在试用trim,我也不确定是不是没有这个问题了,但暂时还好,也可能跟我不再衰减得很厉害有关,

1713
#7 21-6-7 09:04
响度变小了自然”影响音质“……

664
#8 21-6-7 10:34
wangnov1 发表于 21-6-7 09:04
响度变小了自然”影响音质“……

我没记错的话(我可能记错了,反正是一个好莱坞大师,但是邓紫棋这个也用到大概的思路),是邓紫棋的个歌的混音教学,国外大师混的,里面用到了trim这个插件,而pt里才有trim,当时我就想用,也注意到他提到,这个trim插件是无损的,后我做一个歌,用reaper,我没注意,误操作每个轨道都衰减的过多(用的自动化),最后总音量我再全体增加,我的想法,结果应该是一样的,但是结果是特别糊,失去细节,软绵绵乌里乌土,然后把volume自动化加上,总线降下来,结果是不糊了。然后我现在都不在volume上做太多自动化,有时需要我就用trim volume来做,感觉好像不再糊了。

所以,现在是想探讨这个trim的作用,很多软件里都有类似的功能,我理解像吉他的上高频补偿,不补偿的,你减音量会同时变暗,变柔和。

我理解是这样,有的是这样的,你减小音量他会失去细节,有的却不会,测试方法就是用另一个东西来加他的音量,另一个插件是无损的,你加回来,有的是音量变大了,但是还是暗,没有细节(我理解这是某些的音量),有的是没有暗,还和原来一样,(我理解中的trim)
以上皆为我自己的理解,可能不对,改天好好看一下关于volume,和trim volume的解释
本帖最后由 Original 于 21-6-7 10:46 编辑

41
#9 21-6-7 10:51
Original 发表于 21-6-7 10:34
我没记错的话(我可能记错了,反正是一个好莱坞大师,但是邓紫棋这个也用到大概的思路),是邓紫棋的个歌 ...

只要你的插件or REAPER内部精度是64bit浮点,这些就都是脑放,从原理上不成立。RP的推子也算完全透明的,这个很好通过实验证明。

664
#10 21-6-7 11:12
最新结果,在群里讨论过,根据reaper作者的视频,trim volume和volume的关系就是增加个便利性,没有区别。
视频如下 https://reaperblog.net/2016/05/w ... -5-20-update-video/

1411
#11 21-6-7 11:16
我记得是有的。自带的有没有不清楚,但我记得好像有个人开发了的,似乎还是个牛人,他开发了很多插件,我不混音,没有详细了解过。你可以看看。https://www.airwindows.com/

150
#12 21-6-7 12:20
我看不懂,但我大受震撼

1090
#13 21-6-7 14:44
Original 发表于 21-6-7 10:34
我没记错的话(我可能记错了,反正是一个好莱坞大师,但是邓紫棋这个也用到大概的思路),是邓紫棋的个歌 ...

在允许的动态范围内,单纯的volume控制不会影响声音质量的,如果有影响,那开发团队就失了智了
你这个情况应该是混音时没处理好单轨和整体的关系

1411
#14 21-6-7 18:22
阿川 发表于 21-6-7 14:44
在允许的动态范围内,单纯的volume控制不会影响声音质量的,如果有影响,那开发团队就失了智了
你这个情 ...

我觉得从逻辑上来说衰减音量应该是会影响音质的。但我不认为楼主说的提升音量会影响音质。
如果将一个音频衰减40db,那相应的每个频段都会衰减,本来能量并不太多的一些泛音成分能会伴随着音量的衰减也随之被衰减,那自然会觉得音质变差了。所以我觉得楼主说的这个插件应该是一个补偿机制。
本帖最后由 汪洋 于 21-6-7 18:25 编辑
观众反应

1411
#15 21-6-7 18:31
https://www.airwindows.com/purestgain-vst/

PurestGain
TL;DW: High-res noise shaped gain, with smoothed fader.


What’s to explain? It’s a gain utility. :D

No, seriously, that’s what it is. Here’s why some folks are a fan of this plugin anyway, even though every DAW has this as a utility plugin, plus the DAW faders built in.

Firstly, gain is processing. When you apply even a simple gain change, it expands the word length of your digital audio out to arbitrary size. PurestGain comes from a set of plugins I did to experiment with the extremes of digital audio accuracy. You might think digital audio is automatically accurate, but that’s far from the truth. We hear degradation in the resolution domain as flatness, cardboardy-ness, and it’s cumulative. I don’t think anybody can hear the difference between PurestGain and a DAW utility gain plugin, when just a single plugin is in the signal path… but it’s cumulative.

Also, you can’t be sure that a gain plugin is truly minimalist. If a plugin takes in floating-point audio of great quietness, and multiplies it by 1.0… that’s a math operation that can force the result into the same floating-point ‘level of resolution’ as the 1.0. Floating-point is treacherous, and the damage done is still very subtle but again is cumulative.

PurestGain takes the input audio and does the gain processing at ‘long double’ resolution. It then noise shapes the result back into the DAW audio buss, whether that’s a 32 bit buss for normal VST and AU, or a double-precision 64 bit VST buss, if available. The result is an ultra-high-precision gain plugin that refuses to lose any audio quality. It’s the plugin equivalent of using switched attenuators with precision resistors in a mastering console, rather than potentiometers.

There’s one more trick PurestGain has up its sleeve: a second control especially for fades. The trouble with DAW faders is that they must serve two masters: they’ve got to adjust smoothly and avoid zipper noise (crackling while you move the control, most clearly audible if you get a low-frequency sine wave going and then manipulate the control) but they’ve also got to snap instantly to a position if asked. The second slider in PurestGain runs in series with the dB gain control, but it functions very differently. One way to resist zipper noise is to have the gain smoothly ramp between volume settings, and that second control is designed for human-performed gain rides. Map the fader on a control surface to it, do your active mixing, and PurestGain will smooth every fader motion until it’s as fluid as any real-world analog console: try it with sinewaves and see how flawless the result can be.

That’s a surprising amount to say about a gain plugin, but that’s Airwindows for you :)

PurestGain is free. The way I get compensated for these plugins, after a decade of commercial work, is through Patreon. Why? Because it’s that important to me to put working, useful, high-quality plugins in the hands of musicians and producers. Back in the day when I got started, people were getting paid and were able to pass that along to software and hardware makers. I think people should keep getting good tools whether or not the industry’s really thriving well enough to support it, so Patreon is my choice: when enough people hear about it, the cost of me doing this work can be spread out among so many people that it’s not a burden. Also, it’s steadier than the boom-and-bust economics of releasing individual plugins for $50, which tends to force you to only release really mass-market types of plugins, and pander to only what’s most popular.
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