有些人這樣就夠了 !
A basic mastering chain looks like this:
EQ--> Compressor --> Limiter
You have to listen to what the song needs. I have heard that answer for years and I really disliked it, but it's true. Compare to commercial songs and decide.
There are countless discussions about whether you should put the eq or the compressor in front and I think this is the most useful answer: corrective compression (to make the spectral balance better) should be used before the compressor. If you use eq to color the sound (for example, make it more vintage; add warmth or flavor), you can use it after the compressor.
So now you can extend your chain to this, if necessary:
Corrective EQ --> Compressor --> Colour EQ --> Limiter
I'm still learning about mastering (and I hope I'll never stop learning) and I realize that I need much less compression than I thought of in the first place. I work mainly with electronic music and in lots of cases I don't use compression at all. Or there are other ways to be creative with compression, like saturation or using a clipper. I use parallel compression more and more these days. It doesn't destroy the dynamics like regular compression.
Sometimes it's necessary to make your songs broader. You need a stereo imager to achieve this. I put it after the compressor or the coloring eq.
If you want your song really loud, you can put a clipper before the limiter. I don't advice to make your songs really loud because it destoys the dynamics but we all know that feeling that we want our song as loud as commercial songs.
So now we can extend our mastering chain to this:
Corrective EQ --> Compressor --> Coloring EQ --> Stereo Imager --> Clipper --> Limiter
Some people say you can put the clipper behind the limiter, after all, lots of AD/DA converters add clipping as last part in the chain, but when I do this, I just hear more distortion and somehow it doesn't work for me. Maybe it does for you. Try it, you should trust your ears more than any tutorial.
Remember that you don't always need all plugins, these are just recommendations. Listen to what your songs need.
Some plugins I like a lot:
Corrective EQ:
DDMF eq's
DMGaudio EQuality
Voxengo Harmonieq
Compressor:
PSP mastercomp
PSP Oldtimer
Cytomic The Glue (great for parallel compression)
Variety of sound's density (freeware)
Voxengo Polysquasher
Coloring EQ:
DMGaudio EQuality
Voxengo Harmonieq
Stereo Imager:
DDMF Stereooerets
Hbasm stereoizer
Clipper:
Gvst Gclip
Stillwell Event horizon+
Limiter:
Jeroen Breebaart Barricade Pro
Voxengo Elephant
PSP Audioware Xenon
Oops, I almost forgot my special sauce; Do you know that feeling when your mix sounds thin, in comparison to commercial mixes? In lots of cases it can be solved by using a very short reverb. A reverb which is shorter than 30 ms, is called ambience. Add this as first plugin in the mastering chain. I really recommend variety of Sound's 'Epicverb' for this. You can highpass the reverb to take the boominess of the low end out of the reverb. And the best thing is, if the mix doesn't sound thin, this reverb will be unnoticable, not destroying your mix.
So now we end up with a pretty large mastering chain:
Ambience Reverb --> Corrective EQ --> Compressor --> Coloring EQ --> Stereo Imager --> Clipper --> Limiter
If you --somewhere in this process-- want to add saturation, I would recommend (in no particular order):
Variety of sound Tessla SE or PRO
Variety of sound ferricTDS
Audioteknikk.net Green Eugene
You can add the saturation in the beginning of the chain:
Saturation --> Ambience Reverb --> Corrective EQ --> Compressor --> Coloring EQ --> Stereo Imager --> Clipper --> Limiter
This is a mega mastering chain but I repeat, not very song needs every plugin.
Use limits to set yourself free
We all know that since the last decade (or 2 decades) we have access to many more musical (digital) tools. And those tools are much cheaper than hardware. Having access to so many plugins can work contra-productive because we always want to test the newest 'flavour of the month'.
To cut the experimenting and to really get results, I limit my arsenal of mastering plugins to maximum 5 of each type (5 compressors, 5 equalizers,...) or even less.
Even the shortest mastering chain gives us the opportunity --by combining plugins-- to get many different outcomes. If you have 5 compressors, 5 equalizers and 3 limiters to choose from, you can have 75 possible mastering chains (5x5x3=75). It's pretty common to use 2 compressors in a row to prevent pumping, while mastering. If you have 5 comps, you can get 25 combinations (5x5) of serial compression alone. Trust me, if none of these combinations will give you a satisfying result, what will? It means that you have to work on your skills, because a new plugin won't save your master either.
How many hardware did the engineers of the greatest records in the pre-digital area had access to? Do you think the Beatles or the Rolling Stones had access to 100 eq's and 250 compressors? I guess not, and their records still sound awesome. They had a bunch of engineers who kept tweaking the tools until the sound was right. They just couldn't take a zillion dollar equalizer and say: 'Damn let's take another one because this one doesn't fit the sound.' Their amount of hardware was limited in comparison to our choice of software but they worked their asses of to get a fine sound. It was done by hard work, not by taking a random tool without knowing what that tool can do.
What am I trying to tell? Choose some good tools and stick to them. learn the controls and characteristic sound of each plugin. Do you find a new great compressor with a killer sound? Good, use it, but ditch another compressor, otherwise you'll end up with to many plugins... again.
I guess that's all I have to say
Maybe you found something useful in this text.