再來... 這個很不錯....在懷疑之前不忘虛心學習.....
The idea of my compresor is to be as transparent as possible... not to be an "Effect".
The thing I love about the design is that you can use it in many situations where all you really want and need is that the performance remain controllable... without dynamically jumping all over the place... but without altering the overall quality of the original signal... that is precisly the design goal.
There are more than enough... in fact most in my opinion... compressors that color the sound source as to categorize them as more of an effect processor rather than a useful audio tool that is meant to correct audio problems rather than add an effect to the original sound.
The basics of a compressor are pretty simple... set a threshold which determines when the compressor starts to kick in and squash the signal level... how fast it reacts is set by the attack time... how slow it releases control and stops squashing the signal is set by the release time... and how much it squashes the level is set by the ratio.
Experiment with different setting combinations and different sound sources and you will learn how and when to use each of the different settings for the desired results.
By the way... if you over use the threshold and attack time and release time and ratio, you can create some pretty effecty processing with my compressors also... but that was not the original design goal.
You can also use my gates to create some pretty wild compression effects... normally a gate is OFF until the threshold is reached... at which time it opens... by using the RVS switch, the gate will stay open until the threshold is reached... when it will close... the floor setting determines how much is closes down to... so by setting the floor at -12db for instance, when the threshold is reached, the signal will drop 12 db and then release when the source signal drops below the threshold again... of course utilizing the attack and release settings in the process... this can create some pretty wild and unique compression effects, generally not attainable with any compressor.
Experiment... that's where you gain the power and options to have many choices to use in your session work.
Bob L
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本帖最后由 himhui 于 07-8-21 12:05 编辑 ]