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SAWSTUDIO 4.0 更新項目

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13670
#1 07-1-6 13:17

SAWSTUDIO 4.0 更新項目

如果任何問題, 歡迎討論。


Version 4.0

Enhancements


* Added a new feature called Roll-Over Context Help to the Info Menu. You may activate this feature from the menu or by pressing the Alt-H key in any window. When this feature is active, each active zone, switch and control is outlined in red as you roll the mouse over the screen, while a text display window chases the mouse position. By Left-Clicking in one of the active areas, information about how to use that zone is displayed in the text window which freezes in position. You can scroll the text in the display window by using the MouseWheel or Up and Dn arrow keys or the PgUp and PgDn keys. Pressing the H key while the text is displayed will jump you directly to the related section of the Help File. Pressing the Esc key or Right-Clicking the mouse will unlock the freeze and allow you to scan for more screen zones. Pressing the Esc key or Right-Clicking again de-activates the Context Help Feature.

* Added engine modifications to support Tape-Style Record Monitor Switching. This new feature now allows full live input monitoring direct from device inputs during recording. This does require low latency operation capabilities of your system. Buffer settings of 3 x 128 or less are generally very good. There are two new choices available on the Options Menu in the Auto Audio-Monitor Switching Protocol option.

One is called Tape Style – Playback / Input Switching. This option will switch between the Stereo or Mono Device input and the MT playback automatically when you punch-in record. In Rec/Rdy or Rec mode, the device input will be routed through the record channel console module. When SRP is engaged, the MT playback will be the monitor source and when you engage the Rec button to punch-in, the monitor source will switch to the device input, exactly like most professional multitrack tape decks.

The second option is called Tape Style – Input Always On. In Rec/Rdy or Rec mode, the device input will be routed through the record channel console module. When SRP is engaged, the MT playback will be mixed with the device input allowing you to monitor both sources together. When you engage the Rec button to punch-in, the monitor source will switch to the device input only, muting the MT Playback signal.

These new engine features make virtual recording and monitoring possible completely in the virtual environment. It’s now very easy to setup headphone mixes using the pre-aux sends and even blend reverb into the phones mixes without the need for any external mixing hardware.
These features do not require you to use Live Mode console inputs, and therefore keep the recording process much easier to setup and manipulate. Each console input source is kept as MultiTrack and the monitoring now comes direct from the device inputs selected in the record meter input source zone.

You can also use this type of monitoring when using Live Input mode console inputs. In this case, all live input channel assignments will automatically switch to MT playback for all tracks that have region data on them. Those tracks with live input assignments which are armed for record will mute the playback when record is punched in. If the Tape Style – Input Always On option is active, the live input channels will stay active and blend with the MT track playback until record is punched in.

The Pre Patch Signal Flow routing will be handled correctly in that, if your recording point is post Eq and Dynamics, the monitor playback will be post of the processing also, so you will not double process the playback data. If you record the data pre Eq and Dynamics, the monitor playback will route pre processing so it sounds the same as when monitoring the input source.

* New Solo Mode options have been added to the Mixer Menu:

The Solo In Place (Mutes Other Channels) mode is the original standard default SAWStudio mode. This mode internally mutes channels that are not soloed, giving a true exact In Place Solo for critical mix decision making. This allows full use of the engine buffer size changing and auto-latency VST compensation capabilities with no problems.

The Solo Bus – Pre Fader mode functions as a true console PFL Solo. This mode leaves all other channels alone and feeds the pre-fader signal of soloed channels into a separate mix bus which can be assigned with the Solo Bus Out Device option. If this device is your main mix bus, the solo signal will interrupt the main mix output, but not disturb any other channel signals, leaving Aux Send headphone feeds intact on other devices. This option also allows you to monitor the output of different devices on any other device, so it makes it possible to send multiple headphone mixes to different hardware outputs and still be able to solo each mix into the main control room device, without the use of external switchers or mixers. The solo level may also be adjusted with the Solo Bus Level option. It is generally recommended that certain latency producing plugins, like Time Compressors, not be used with this option. Strange behavior may result when combining signals from different routing paths that each run in a different time frame.

The Solo Bus – Post Fader mode functions as a true console bus Solo. This mode leaves all other channels alone and feeds the post-fader signal of soloed channels into a separate mix bus which can be assigned with the Solo Bus Out Device option. If this device is your main mix bus, the solo signal will interrupt the main mix output, but not disturb any other channel signals, leaving Aux Send headphone feeds intact on other devices. This option also allows you to monitor the output of different devices on any other device, so it makes it possible to send multiple headphone mixes to different hardware outputs and still be able to solo each mix into the main control room device, without the use of external switchers or mixers. The solo level may also be adjusted with the Solo Bus Level option. It is generally recommended that certain latency producing plugins, like Time Compressors, not be used with this option. Strange behavior may result when combining signals from different routing paths that each run in a different time frame.

A special feature has been added to the Aux Master Sends. If an Aux Master is assigned to a device out, to be used for a headphone mix, for instance, and the corresponding Output track is assigned to itself as a device out, then the Output track solo button also acts as the Aux Master solo and blends the Aux Master data into the solo bus. This allows you to solo and hear the aux mix in the main output device or whichever device is assigned to the solo bus output.

The Solo Bus Out Device option can be used to route the solo signal to a separate device output to monitors or headphones, leaving the main mix bus intact when using SAWStudio’s virtual console as a Live Mode Front Of House replacement. Some signal routing must be active on the Solo Bus device. You can duplicate the main mix assignments if you like, or assign an empty Aux Send to it. You can also assign an empty muted track set in Live Mode to supply the needed routing signal.

The Solo Bus Level option can be used to adjust the Solo level feeding the Solo Device.

* The popup Aux Send Menu has been enhanced with new features. Clicking on the Aux Send section label or any of the individual Aux Send number labels on the E, Z or W mixer views opens up a popup menu. This menu shows the list of Aux Send Master labels and now also includes some quick Aux Send setup options. When using one of the Solo-Bus modes, you can Solo this Aux Mix Device-Out if it is linked to a hardware assigned Out-Track, as when used for a headphone mix. You can duplicate a mix into the current Aux Send, across all channels, from the main mix settings or from any other Aux Mix settings. This only duplicates Input Channel settings. You should adjust Aux Send Master Fader settings manually to make sure the mix is not clipping. You also have choices to Engage and Disengage the Aux Mix, or to set the mix to Pre Fader or Pst Fader, and to also Clear the Aux Mix.

* The Store and Recall Channel file functions have been enhanced and can now act as a very powerful Partial Mix Template recall.

Storing channel settings to a file now operates across selected channels. The starting channel opens the File Dialog allowing you to specify a path and name. The default name is filled in to match the channel label. Each selected channel will write a separate file named the same as the channel label. This creates a channel mix template of individual files, one per selected channel. Recalling channel settings from a file now also operates across selected channels. The starting channel opens the File Dialog allowing you to specify a path and name. The default name is filled in to match the channel label. Each selected channel will look for a file named the same as its label and if one is found in the specified path, it will load. If no matching file is found it will leave this channel alone. This allows you to recall settings to multiple channels in a new edl with channel labels that match the channel template names. This is extremely useful for an album project, for instance. You have recorded 10 songs, all of which are very similar, but not identical in track layout. The basic rhythm tracks are the same, Kick, Snare, Toms, Cym LR, Bass, Guitar, etc… Now, after finishing the mix of the first song, you select all the channels and store the settings to files. It’s a good idea to create a Mix Template folder under the main project folder. You then open the next song, and select all channels and recall the files from this folder. This will find and match each channel with its associated file settings, including patched plugins, even if the track order has been changed, and ignore any channel with a different label that was not part of the other song. By labeling tracks in a similar fashion across all projects, you can easily exchange mix settings from one unrelated project edl to another, one channel at a time, or all at once.

A new option has also been added to the popup menu called Recall All From File And Duplicate To Selected Channels. This option opens the file dialog and allows you to select a file. The settings will be recalled and duplicated on all selected channels.

* A new feature has been added to the Driver Protocol Menu for the Asio Protocol option. Now, whenever the Asio Protocol mode is selected, the ASIO Data Format Type will be displayed on the Asio Protocol Menu option line. This information will display the Integer or Floating Point data format type that the driver uses.

* Starting playback when Live Mode is active from the MWS version 1.6d or higher will now auto toggle back to Live Mode when playback is stopped.

* Many functions have now been enhanced to work while Live Input Mode or Rec/Rdy Mode are engaged. This makes it much easier to keep these modes active during a recording session with live monitoring and still manipulate the MultiTrack. The functions now active in Live Input Mode and Rec/Rdy Mode are:

Cursor positioning with mouse.
Position display.
Marking MT areas.
Changing MT layers.
The RTZ zone.
The Home-Key.
The End-Key.
The Tab-Key.
The D-Key.
The G-Key.
The K-Key.
The M-Key.
The R-Key.
The S-Key.
The U-Key.
The *-Key.
The Select Mode button.
The Grid zone.
Locate Points.
Disabling MT tracks.
Clearing all track entries.
Entering track labels.
Moving MT-Entries.
Alt-Grab adjustment of MT-Entries.
Changing record tracks with the record meter Track zone.
Undo files are created the same as when the engine is stopped.

* Changed the Left-Right-Click Set To Default value to zero db for aux send level controls. This makes it much easier to snap the levels to a starting mix value for aux send mixes.

* Automation changes In Live Input Mode are now processed if you jump the cursor down the timeline. This allows Cue Location Markers to be used for Live Mixer automation within songs.

* The Select Mode nudge feature has been enhanced. In Select Mode, the Left and Right Arrow keys can be used to snap and then nudge the selected entries one cursor step at a time, keyed from the front of the key entry. Pressing the Shift key at the same time will key from the end of the key entry. Pressing the Shift-Alt modifiers at the same time will key from the key entry offset position, if one has been set.

* Double-Clicking the F Mixer view label area now opens the E Mixer offset to the main fader position for quick level adjustment.

* Live Input Device source assignments to mixer channels are now displayed in the F Mixer as small patch bars in the I/A zone. L-Only sources display as a bar on the left side of the zone. R-Only sources display as a bar on the right side of the zone. Stereo and other combined mono sources display as a bar in the center of the zone.

* Increased the maximum buffer size for VST preset settings saves to compensate for more and more VST plugins that are taking huge amounts of data space to save their presets.

* Layers may now be changed during playback to blank layers. When changed back to layers with data, the data will remain in sync with the playback. If you start playback on a blank layer, the layer can be switched to a layer with data on it, but the data will not be part of the current playback cycle because the track was never initialized into the playback loop. You must stop and restart playback to hear the new layer data.

* Working with Group Presets has been enhanced and works differently than earlier versions.

Right-Clicking the MultiTrack titlebar opens the Group Preset Menu.

Shift-Left-Clicking any group preset will set the group to the current number-selected tracks. This setting will overwrite any previous group entries in that preset, not append them.

Left-Clicking any group preset will clear any existing number-selected tracks and select the preset group, not blend them.

Ctrl-Left-Clicking any group preset will blend the preset with any currently number-selected tracks.

Alt-Left-Clicking any group preset will clear any existing label-selected tracks and select the preset group, not blend them.

Ctrl-Alt-Left-Clicking any group preset will blend the preset with any currently label-selected tracks.

Right-Clicking any Mixer View titlebar opens the Group Preset Menu.

Shift-Left-Clicking any group preset will set the group to the current selected mixer channels. This setting will overwrite any previous group entries in that preset, not append them.

Left-Clicking any group preset will clear any existing selected mixer channels and select the preset group, not blend them.

Ctrl-Left-Clicking any group preset will blend the preset with any currently selected mixer channels.

* The FX API has been enhanced to allow plugins to request track label information.

* The BuildMix To Current HotTrack function has been enhanced to allow the HotTrack to be one of the tracks that carries mix source data. This option now creates an undo file, since it can destroy current edl data, and will force an insert and overwrite existing data on the destination HotTrack(s). This allows you to replace a track’s data with the new processed buildmix data in one operation. Pay attention to warnings of existing mix files. Make sure to append the data if you are performing multiple separate mix operations to the same file, or existing regions connected to the mix file may be corrupted.

* A new BuildMix option has been added to the Process/Mixdown menu called BuildMix To Current HotTrack / Layer. This option allows you to select a destination layer for the Buildmix operation. This will build the mix and place it on the current HotTrack and the selected destination layer.

* A new option has been added to the Mixer menu called Clear Selected Mixer Labels. This option clears only selected mixer channel labels, leaving other labels alone.

* FX Buffer Size Changing plugins will now cause a notice to appear on the Main Window TitleBar when the engine is activated. Clicking in the displayed msg zone will display the plugin’s name and the channel it’s patched into. This warning msg picks up and displays the first plugin to alter the buffer size only. Be aware that when you are depending on any live input monitoring during Live Mode, playback or recording, buffer size altering will most likely cause latency drift due to the engine attempting to loop multiple times to fill the buffer in a look-ahead mode and live device inputs have no look-ahead data available so blank buffers are inserted. You should find and bypass all plugins causing this warning while attempting to monitor live device inputs.

* The Record Meter Input Zone is now sensitive to Channel Input Device Mono L-Only and R-Only assignments and correctly enables unassigned Mono Devices in the popup menu.

* A new feature allows you to copy an MT marked area directly to a Region by pressing Ctrl-C. The region is automatically selected in the Regions View allowing you to instantly follow up with an Insert or Shift-Insert keystroke to paste the data to a new location.

* All On-Top windows will now drop beneath overlapping application windows when SAWStudio looses the application focus and be restored to On-Top status when SAWStudio again gains focus.

* MultiTrack Waveform scaling with the Mouse-Wheel or the Ctrl-Numeric-Keypad now responds to number selected tracks and adjusts all selected tracks at the same time.

* Recall From Memory Cells and Files now creates an undo file.

* Altered buildmix base or device filenames are now cleared in the new edl file created when using the Save-As or Save Copy-As functions. This helps accidental buildmix overwrites of the original mix files when later working in the newly created edls.

* Marking areas in the SoundFile and MultiTrack Views has been enhanced to allow you to slide a fixed marked area to a different position while maintaining the marked area size. The Shift-B key will adjust the begin position to the current cursor location and automatically shift the end position to maintain the same marked area size. The Shift-E key will adjust the end position to the current cursor location and automatically shift the begin position to maintain the same marked area size. Shift-Dragging either the begin or end position in the Timeline Ruler area will drag the marked area to a new location while maintaining the marked area size.

* A new option has been added to the Mixer menu called Snapshot Chan Settings To MT Automation. This option allows you to snapshot all basic mixer channel settings and write them as MultiTrack automation data at the current cursor position. This function responds to and will write data for all selected Mixer Channels simultaneously. You do not need to be in Automation Mode to use this function. This function will not write non-automatable items such as solos and device assignments, or FX patches.

* The Numpad functions for MT-Zoom, WaveForm Scaling and Locate are now active in all Mixer Windows.

* The EQ and Echo plugins have been enhanced for faster overlapped redraws when activated. The new versions are also now sensitive to offscreen positioning saved with edls from higher resolution displays and will automatically correct themselves to fit on the current screen resolution.

* Two new options have been added to the Process/Mixdown menu called Export Track(s) To SoundFile(s) – [No Mixer Processing] and Export Track(s) To SoundFile(s) – [With Mixer Processing]. These options make it simple to export solid track wav files from SAWStudio to be easily used in any other DAW system. The first option bypasses all mixer channel processing and automation and outputs the source file region data, neatly assembled into a solid wav file. All edits and SoftEdges are processed for smooth transitions. The second option processes the data through the mixer channel controls, patched plugins and automation. Both options will translate the source files to the current MT SampleRate and Resolution settings.

If there are selected tracks, these options process all selected tracks only, otherwise all tracks are processed.

You are given a choice to process all layers or only the top layer. You are also asked to select a location for the exported files as well as a base filename. The base name (usually the edl name) will be appended with the track label and layer number if layers are chosen. I recommend creating a folder called Export in the project folder to separate all exported files for easy transfer to another system. A separate folder also helps to eliminate problems due to filenames matching existing source files in the current project folder. Duplicate filenames in the same folder will be overwritten.

* Selecting MT Track Labels for special playback functions has been enhanced with the addition of two new commands. Alt-Ctrl-Clicking will now label-select all tracks between the last selected track and the current one. Alt-Shift-Clicking any label-selected track will transfer and add all the selections to the track numbers for a quick way to group editing functions on the fly.

* A new MT-Entry editing feature has been added to allow you to slide the Region data within an existing MT-Entry without repositioning the entry. Shift-Right-Dragging within an MT-Entry will slide the data within the entry boundaries without affecting the entry size or position. This can be very helpful when making slight adjustments on various tracks to align horn or vocal parts.

* Startup Command Line processing has been added with the following options:

SAWStudio will accept a WAV or EDL filename on the command line when starting up. WAV files will automatically open into the SoundFile View. EDL files will automatically open into the MultiTrack View. With EDL filenames, you may also include a /P command option to immediately begin playback of the EDL. Make sure to include the entire path and filename and leave a space after an EDL name before adding the /P.

For example, to have SAWStudio load and begin playback of an EDL upon startup from a shortcut icon on the desktop:

1. From the Windows desktop, right-click the SAWStudio shortcut icon.
2. Select Properties from the shortcut menu.
3. Click the Shortcut tab.
4. In the Target textbox, click at the end of the command line.
5. Add a space, then type the pathname for the EDL followed by another space then add a /P.

Example: C:\SAWStudio\SAWStudio.exe D:\Audio\Test\Test.edl /P

6. Click OK.
7. Double-click the icon to start the program.

A WAV file example might look like this:

Example: C:\SAWStudio\SAWStudio.exe D:\Audio\Test\Test.wav

SAWStudio will also accept a PRF filename on the command line when starting up. In this manner, multiple preference files (including different shades) can be maintained and loaded automatically. You do not need path information for the prf file, only the filename. It must be stored in the Configuration folder under the SAWStudio folder.

Example: C:\SAWStudio\SAWStudio.exe Test.prf

Note that if any of the target line paths or names contain spaces, be sure to enclose the full pathname in quotes, with the /p option (if used) placed outside of the quotes.

Example: “C:\SAWStudio\SAWStudio.exe D:\Audio\Test 2\New Test.edl” /P

* A new option has been added to the Control Track Built-In Commands called Stop Playback / Cue Next / Play. This option allows you to instantly jump to the next Cue Location and begin playback.

Video Track Viewer Version 2.9

* Framerate display has been expanded to 3 decimal places.

* A new option has been added to the File Menu called Stamp New Avi File FrameRate. This option allows you to change the framerate stamped in an avi file header. This can be very useful to force odd framerate stamps like 24.999 to 25.000 which will stop mismatched framerate warnings when adding clips and force perfect frame accurate sync on the timeline.


Bug Fixes

* Fixed automation copies of overlapped automation data when using the V Filter.

* Live Input Mode now handles automation changes correctly and no longer chases the automation moves while sitting idle on the timeline.

* Code modifications done to enhance stability and eliminate corruption of screen displays with multi-processors, multi-core processors and hyperthreading processors.

* Alt-Drag MT-Entry boundary adjustments now correctly ignore the Auto-Zero Cross setting and allow exact boundary adjustment in both directions on selected or non selected tracks.

* The active mixer window now stays active after using a popup fader from any of the controls.

* Locate points and Control Track View tempo entries now correctly display measure count offsets if used.

* Setting a new MT sample rate now correctly updates the MT Timeline.

* Changing Smpte Sync Devices while a Smpte mode is active, now correctly switches to the new device settings without having to toggle Smpte Mode on and off.

* Adjusted code to fix SRP startup from sometimes failing when initiating directly from Rec/Rdy mode.

* Fixed code to properly display the Dynamics GR Meter on the E-Mixer when switching between F-Keys.

* Fixed code that could cause buffer crashes with certain VST Synth plugins when passing data streams between SAWStudio and the MidiWorkShop.

* The Wide Mixer view now correctly displays marked channels when switching from the Return or Output section to the Input section using the I, R and O zones.

* Offset Mode now correctly offsets default mixer values when you stop and restart playback without ever exiting and committing Offset adjustments.

* Opening a Mix Template will now correctly disengage any active solo mode.

* Using any of the commands to mark the entire SoundFile in the SoundFile View now first correctly clears any existing marked areas and then properly marks the entire file.

* Modified VST initialization code to compensate for certain plugins that seem to require the audio engine to be running in order to initialize their interface properly.

* Control Track View long name entries are now truncated in the display window and no longer push the tabbed columns out of alignment. The internal name length is preserved.

* The Control Track Listbox correctly updates back to the beginning now after the execution of the Cue Beginning / Play command.

* Fixed link between Dynamics Hi and Lo Eq when using the popup fader with the Shift Key.

Video Track Viewer Version 2.9

* Video Track splits and moves will now correctly redraw marked areas.

* Edit Mode can no longer be toggled when Edit playback is active.

* The Render To DV File functions will now correctly re-sync the video viewer display and the MT cursor when the render is finished.

>---<

[ 本帖最后由 himhui 于 07-1-6 13:22 编辑 ]

13670
#2 07-1-6 13:18
Version 4.0a

Enhancements

* Two new options have been added to the Options menu to allow adjustment of the base Priority Class of the program. I have adjusted code to allow for safely increasing the Process priority internally to High or RealTime priority. You may force the priority of the program to be raised above Normal for a possibly more robust performance level. Be careful with the RealTime option, however, because you will force SAWStudio above other system processes and if the program locks for some reason, you may not be able to escape, even from the Task manager. This can be useful, however, for stopping interference from other background services and processes and may allow smooth audio operation at very low latency settings.

* A new option has been added to the Command Line processing when the program first starts.

SAWStudio will now accept multiple FKY filenames on the command line when starting up. The first .fky filename found will load as the default F-Keys. The next one found will load as the default Alt-F-Keys. The third one found will load as the Midi WorkShop default F-Keys (requires MWS Version 1.6f or higher). You do not need path information for the Fky files, only the filenames. The SAWStudio files must be stored in the Configuration folder under the SAWStudio folder. The Midi WorkShop file must be stored in the MidiWorkShop_Configuration folder under the SAWStudio Native_PlugIns folder.

Example: C:\SAWStudio\SAWStudio.exe Test.fky TestAlt.fky TestMws.fky


Bug Fixes

* The new Slide MT-Entry data function undo creation has been fixed.

* Both new Export Tracks to SoundFiles options have been fixed to properly handle automation and Fx buffer size changes with no glitches.

* Fixed the loss of window focus when using Ctrl-S and other menu commands with message and dialog boxes.

* Fixed code to keep Solo Bus options from interfering with the performance of BuildMix operations.

* Fixed Solo Bus mode solos to be active in Rec and Rec/Rdy modes.

* Fixed MTLoad readout to be active in Rec and Rec/Rdy modes and for the MTLoad and SrcLoad windows to be properly cleared when the engine is stopped.

* Code modifications have been extended to the SoundFile View to enhance stability and eliminate corruption of screen displays with multi-processors, multi-core processors and hyperthreading processors.

>---<

13670
#3 07-1-6 13:18
Version 4.0b

Enhancements

* Modified the SoundFile View recording engine to now allow the same low latency live monitoring of input signals as the 4.0 MT engine whenever either of the Tape-Style monitoring options are selected.

* The SoundFile View Lock zone will now also lock the SF Out Device and keep it from changing when transferring regions from the MultiTrack or Regions view.

* The code has been enhanced for handling display screen resolutions of multiple monitor configurations. The code now attempts to determine the full virtual screen resolution across all monitors. This will not work on all systems or video card drivers, so the reported resolution can now be overridden and new values can be manually entered and saved with the preferences. The Max Screen Resolution Override option on the Options menu allows you to set a new max screen resolution which will control the limits of all window positions. The main window size no longer sets the limits.

* Many more initial popup windows and small dialogs will now follow the Dual Monitor Configuration setting in the options menu to keep from spanning across the monitor boundary between dual monitors.


Bug Fixes

* Fixed code to stop a crash that could occur when using a marked area auto-punch record operation with the Region Memory Caching option activated.

* Fixed code for SoundFile View recording while Tape-Style Monitoring is selected.

* Fixed error trapping code for Selected entry track conflicts of moves and copies in the MultiTrack.

* Fixed disappearing automation moves and copies in all directions.

* Changed code to clear buffers when switching from a blank layer during playback to make for a smoother transition to the new layer.

* Modified code to help with allowing the taskbar to popup ontop of SAWStudio on certain Windows installations that may have trouble doing so.

>---<

13670
#4 07-1-6 13:19
Version 4.0c

Enhancements

* Added a new function to the FX API to allow plugins to link to the dual monitor configuration info from the main program.

* Updated the Echo and Eq plugins to utilize the new API function to be dual monitor aware.

* A new enhancement has been added to Live Mode Automation chasing with Locate Points or Cue Location commands in the Control Track. Snapping down the timeline to a new position with automation written in, will now follow mute, pan and fader slopes, allowing for automatic fades and pan sweeps based on long slope values to be executed at the new Cue. This can be used for live show automation to auto fade out and in various mixer channels.

* Added some extra keyboard functionality for operating the Record Remote panel:

* {Enter} activates Record Mode or punches in and out when SRP Mode is active.

* {Shift-Enter} activates Rec/Rdy Mode.

* {SpaceBar} toggles between SRP Mode and the last active state of Stop, Rec/Rdy or Live Mode.

* {Shift-SpaceBar} toggles between SRP/Rec Mode (forcing a record punch) and the last active state of Stop, Rec/Rdy or Live Mode.

* {Ctrl-SpaceBar} forces Stop Mode breaking any links to Rec/Rdy or Live Mode toggling.


Bug Fixes

* Fixed the ZLM Monitor Switching protocol to work correctly for odd and even mono channel record meter assignments in any combination.

>---<

[ 本帖最后由 himhui 于 07-1-6 13:22 编辑 ]

2861
#5 07-1-6 14:22
挖。好多更新啊。慢慢研究ing...

2159
#6 07-1-8 09:55
e文啊,呵呵,慢慢研究!

1414
#7 07-1-8 10:45
我来,凑合看吧

1414
#8 07-1-8 10:49
本4.0
改进
* 增加了一个新特点叫做Roll-Over Context 帮助来信息菜单。您可以激活这个特点从菜单或由按Alt H 键在任一个窗口。当这个特点是活跃的, 各地震多发地带、开关和控制被概述在红色当您滚动老鼠在屏幕, 当文本橱窗追逐老鼠位置。由左点击在活动区域的当中一个中, 关于怎样的信息使用, 区域被显示在结冰在位置的文本窗口。您能移动文本在橱窗由使用MouseWheel 或上升和下来箭头或PgUp 和PgDn 钥匙。按H 键当文本被显示将跳跃您直接地对帮助文件的相关部分。按ESC 键或正确点击老鼠将打开结冰和将允许您扫描为更多屏幕区域。按ESC 键或正确点击再撤销上下文帮助特点。
* 对支持把录音样式纪录显示器开关的增加的引擎修改。这个新特点充分现在准许活输入监视直接从设备输入在录音期间。这要求您的系统的低潜在因素操作能力。缓冲设置3 x 128 或较少一般是非常好的。有二个新选择可利用在选择菜单在自动音像显示器开关协议选择。
  一个人叫做磁带样式- 放音/被输入的开关。这个选择自动地将交换在立体声或单音设备输入和MT 放音之间何时您拳打在纪录。在Rec/Rdy 或Rec 方式下, 设备输入将寻址通过记录渠道控制台模块。当SRP 参与, MT 放音将是显示器来源并且当您参与Rec 按钮对拳打在, 显示器来源将交换对设备输入, 就像多数专业多磁道的磁带机。
  第二个选择叫做磁带样式- 输入总。在Rec/Rdy 或Rec 方式下, 设备输入将寻址通过记录渠道控制台模块。当SRP 参与, MT 放音与设备将被混合被输入允许您一起监测两个来源。当您参与Rec 按钮对拳打在, 显示器来源将交换对设备只被输入, 减弱MT 放音信号的声音。
  这些新引擎特点完全地使真正录音和监视成为可能在真正环境里。它现在非常容易设定耳机混合使用前辅助送并且甚而混合reverb 入电话混合没有对任一外在混合的硬件的需要。
  这些特点不要求您使用活方式控制台输入, 和保持因此录音过程更加容易设定和操作。各个控制台输入来源被保留作为多磁道并且监视现在来自直接设备输入被选择在记录米输入来源区域。
  您能并且使用这类型监视当使用活输入方式控制台输入。在这种情况下, 所有活输入渠道任务自动地将交换对MT 放音为有关于他们的区域数据的所有轨道。那些轨道以是武装的为纪录的活输入任务减弱放音的声音当纪录被猛击。如果磁带样式- 输入在选择总是活跃的, 活输入渠道将停留激活和与MT 轨道放音将混和直到纪录被猛击。
  补丁信号流程发送正确地前将被处理由于, 如果您的录音点是岗位Eq 和动力学, 放音将是并且处理岗位的显示器, 因此您不会加倍过程放音数据。如果您记录数据前Eq 和动力学, 放音将寻址前处理如此它的显示器听起来同一样当监测输入来源。

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#9 07-1-8 10:53
* 新独奏方式选择增加了来搅拌器菜单:
独奏到位(喑哑其它渠道) 方式是原始的标准缺省SAWStudio 方式。这个方式内部减弱不是soloed, 给真实到位独奏苛求为重要混合政策制定的渠道的声音。这允许对引擎缓冲区大小改变和自动潜在因素VST 报偿能力的充分的用途没有问题。
  独奏公共汽车- Fader 方式独奏前功能作为一个真实的控制台PFL 。这个方式留下所有其它渠道单独和哺养前fader 信号soloed 渠道入可能被分配与独奏公共汽车在设备选择之外的一辆分开的混合公共汽车。如果这个设备是您的主要混合公共汽车, 独奏信号将中断主要混合产品, 但不干扰任何其它渠道信号, 留给辅助送耳机饲料原封在其它设备。这个选择并且允许您监测不同的设备产品在其他设备, 因此它使成为可能送多耳机混合到不同的硬件产品和仍然能对独奏各混合入主控制室设备,没有对外在调转工或搅拌器的用途。独奏水平也许并且被调整以独奏公共汽车水平选择。它一般建议某一潜在因素导致plugins, 象时间压缩机, 不被使用以这个选择。每个跑在另外时间表的奇怪的行为也许起因于当结合信号不同的发送道路那。
  独奏公共汽车- 岗位Fader 方式独奏功能作为一辆真实的控制台公共汽车。这个方式留下所有其它渠道单独和哺养岗位fader 信号soloed 渠道入可能被分配与独奏公共汽车在设备选择之外的一辆分开的混合公共汽车。如果这个设备是您的主要混合公共汽车, 独奏信号将中断主要混合产品, 但不干扰任何其它渠道信号, 留给辅助送耳机饲料原封在其它设备。这个选择并且允许您监测不同的设备产品在其他设备, 因此它使成为可能送多耳机混合到不同的硬件产品和仍然能对独奏各混合入主控制室设备, 没有对外在调转工或搅拌器的用途。独奏水平也许并且被调整以独奏公共汽车水平选择。它一般建议某一潜在因素导致plugins, 象时间压缩机, 不被使用以这个选择。每个跑在另外时间表的奇怪的行为也许起因于当结合信号不同的发送道路那。
  一种特殊性能增加了来辅助大师送。如果一位辅助大师被分配到一个设备外面, 被使用为耳机混合, 例如, 和对应的产品轨道被分配到本身作为设备, 那么产品轨道独奏按钮作为辅助大师独奏和并且混和辅助主要数据入独奏公共汽车。这允许您对独奏和听见辅助混合在主要输出设备或设备被分配到独奏公共汽车产品。
  独奏公共汽车在设备选择之外可能被使用寻址独奏信号对一个分开的设备输出到显示器或耳机, 留下主要混合公共汽车原封当使用SAWStudio的真正控制台作为议院替换活方式前线。某一信号发送必须是活跃的在独奏公共汽车设备。您能复制主要混合任务如果您喜欢, 或分配一空辅助送到它。您能并且分配一个空的无言轨道集合在活方式下供应需要的发送信号。
  独奏公共汽车水平选择可能使用调整独奏水平哺养独奏设备。
* popup 辅助送菜单被提高了以新特点。点击在辅助送部分标签或任何各自辅助送数字标签在E, Z 或W 搅拌器看法开放一份popup 菜单。这份菜单显示名单辅助送主要标签和并且现在包括某一快辅助送设定选择。当使用独奏公共汽车方式的当中一个, 您独奏能这个辅助混合设备如果它与硬件被分配的轨道连接, 和当使用为耳机混合。您能复制混合入当前辅助送, 横跨所有渠道, 从主要混合设置或从任何其它辅助混合设置。这只复制输入海峡设置。您应该调整辅助手工送主要Fader 设置确定混合不截去。您并且有选择参与和解开辅助混合, 或设置混合对前Fader 或Pst Fader, 和对还清楚辅助混合。
* 商店和回忆海峡文件作用被提高了和可能现在作为一种非常强有力的部份混合模板回忆。
存放渠道设置对文件现在经营横跨选择的渠道。起动的渠道打开文件对话允许您指定道路和名字。缺省名被填装匹配渠道标签。各种选择的渠道将写一个分开的文件被命名同渠道标签一样。这创造各自的文件一块渠道混合模板, 一个每选择的渠道。召回渠道设置从文件并且现在经营横跨选择的渠道。起动的渠道打开文件对话允许您指定道路和名字。缺省名被填装匹配渠道标签。各种选择的渠道同一样它的标签和如果你被发现在指定的道路将寻找一个文件被命名, 它将装载。如果匹配的文件不被发现它将留下这种渠道单独。这允许您召回设置对多种渠道在一新edl 以匹配渠道模板名字的渠道标签。这是极端有用的为册页项目, 例如。您记录了10 首歌曲, 非常相似, 但不相同在轨道布局。基本的节奏轨道是同样, 反撞力、圈套、Toms 、Cym LR, 低音、吉他, 等... 现在, 在完成第一歌曲的混合之后, 您选择所有渠道和存放设置对文件。这是一个好想法创造混合模板文件夹在主要项目文件夹之下。您然后打开下首歌曲, 和选择所有渠道和召回文件从这个文件夹。这将发现和将匹配各种渠道以它伴生的文件设置, 包括被修补的plugins, 既使轨道命令被改变了, 并且将忽略任一种渠道以没有作为另一歌曲的部分的一个另外标签。由相似地标记轨道横跨所有项目, 您能一次, 或同时容易地交换混合设置从一无关的项目edl 到另一个, 一种渠道。
  一个新选择并且增加了来popup 菜单叫做回忆全部从文件和复制品对选择的渠道。这个选择打开文件对话和允许您选择文件。设置将被召回和将被复制在所有选择的渠道。
* 一个新特点增加了来司机协议菜单为Asio 协议选择。现在, 每当Asio 协议方式被选择, ASIO 数据格式类型将被显示在Asio 协议菜单选择线。这信息将显示整数或浮点司机使用的数据格式类型。
* 开始放音当活方式是活跃的从MWS 版本1.6d 或更高意志现在自动乒乓开关回到活方式当放音被停止。
* 许多作用现在被提高运作当活输入方式或Rec/Rdy 方式参与。这使它更加容易保持这些方式活跃在录音会议期间以活监视和仍然操作多磁道。作用现在激活在活输入方式下和Rec/Rdy 方式是:

游标安置与老鼠。
安置显示。
标号MT 地区。
改变的MT 层数。
RTZ 区域。
家钥匙。
结束钥匙。
制表符钥匙。
D 钥匙。
G 钥匙。
K 钥匙。
M 钥匙。
R 钥匙。
S 钥匙。
U 钥匙。
* - 钥匙。
精选的方式按钮。
栅格区域。
找出点。
使失去能力的MT 轨道。
清除所有轨道词条。
进入的轨道标签。
移动的MT 词条。
Alt 劫掠MT 词条的调整。
改变的记录轨道以记录米轨道区域。
解开文件被创造同一样当引擎被停止。

* 改变了左正确点击集合对缺省值对零的db 为辅助送平实控制。这使它更加容易攫取水平对开始的混合价值为辅助送混合。
* 自动化变化在活输入方式上现在被处理如果您跳游标在时间安排下。这允许暗示地点标志被使用为活搅拌器自动化在歌曲之内。
* 精选的方式轻推特点被提高了。在精选的方式, 左右箭头可能使用攫取和然后轻推选择的词条一游标步一次, 锁上从关键词条的前线。按移位键同时将锁上从关键词条的末端。按转移Alt 修饰词同时将锁上从关键词条垂距位置, 如果你被设置了。
* 双重点击F 搅拌器看法标签区域现在打开E 搅拌器被抵销对主要fader 位置为快的平实调整。
* 活输入装置来源任务对搅拌器渠道现在被显示在F 搅拌器作为小补丁酒吧在I/A 区域。L-Only 来源显示作为一个酒吧在区域的左边。R-Only 来源显示作为一个酒吧在区域的右边。立体音响和其它联合的单音来源显示作为一个酒吧在区域的中心。
* 增加了最大缓冲区大小为VST preset 设置保存补尝采取巨大的相当数量数据空间对之外他们的presets 的越来越VST plugins 。
* 层数也许现在被改变在放音期间到空白的层数。何时改变回到层数以数据, 数据将依然是在sync 以放音。如果您开始放音在空白的层数, 层数可能被交换对层数以数据对此, 但数据不会是当前的放音周期的一部分因为轨道从未初始化了入放音圈。您必须停下来和重新开始放音听见新层数数据。
* 工作以小组Presets 不同地被提高了和工作比及早版本。

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#10 07-1-8 10:54
正确点击多磁道titlebar 打开小组Preset 菜单。
转移左点击任一小组preset 将设置小组对当前的数字选择的轨道。这个设置将重写所有早先小组词条在那preset, 不添附他们。
左点击任一小组preset 将清除所有现有的数字选择的轨道和将选择预先设定小组, 不混和他们。
Ctrl 左点击任一小组preset 与所有当前数字选择的轨道将混和preset 。
Alt 左点击任一小组preset 将清除所有现有的标记选择的轨道和将选择预先设定小组, 不混和他们。
Ctrl Alt 左点击任一小组preset 与所有当前标记选择的轨道将混和preset 。
正确点击任一个搅拌器看法titlebar 打开小组Preset 菜单。
转移左点击任一小组preset 将设置小组对当前的选择的搅拌器渠道。这个设置将重写所有早先小组词条在那preset, 不添附他们。
左点击任一小组preset 将清除所有现有的选择的搅拌器渠道和将选择预先设定小组, 不混和他们。
Ctrl 左点击任一小组preset 与所有当前选择的搅拌器渠道将混和preset 。
* FX API 被提高允许plugins 请求轨道标签信息。
* BuildMix 对当前的HotTrack 作用被提高允许HotTrack 是轨道的当中一个运载混合源数据。这个选择现在创造一个解开文件, 因为它可能毁坏当前的edl 数据, 并且将强迫插入物和将重写关于目的地的现有的数据HotTrack(s) 。这允许您用新被处理的buildmix 数据替换轨道的数据在一操作。注意现有的混合文件的警告。保证添附数据如果您进行倍数分开的混合操作对同样文件, 或现有的地区被连接到混合文件可以腐败。
* 一个新BuildMix 选择增加了来Process/Mixdown 菜单称BuildMix 当前的HotTrack/层数。这个选择允许您选择目的地层数为Buildmix 操作。这将建立混合和将安置它在当前的HotTrack 和选择的目的地层数。
* 一个新选择增加了来搅拌器菜单叫做Clear Selected 搅拌器标签。这个选择清除唯一选择的搅拌器渠道标签, 留下其它标签单独。
* FX 缓冲区大小改变的plugins 现在将导致一个通知出现在主窗口TitleBar 当引擎被激活。点击在被显示的信息区域将显示它被修补入的插入式名字和渠道。这则警告信息拾起和显示第一插入式修改缓冲区大小唯一。注意当您是根据任何活输入监视在活方式、放音或录音期间, 缓冲区大小修改很可能将导致潜在因素漂泊由于引擎试图使多时期成环填装缓冲在看向前方式并且活设备输入有没有看向前数据可利用因此空白的缓冲被插入。您应该发现和绕过所有plugins 导致这次警告当试图监测活设备输入。
* 记录米输入区域对海峡输入装置单音L-Only 现在是敏感的和R-Only 任务和正确地使能未派职务的单音设备在popup 菜单。
* 一个新特点允许您复制MT 被标记的区域直接地对地区由紧迫的Ctrl-C 。地区自动地被选择在这个区域看法允许您立即接着与插入物或转移插入击键黏贴数据对一个新地点。
* 所有在上面窗口将滴下在重叠的应用窗口之下当SAWStudio 疏松应用焦点并且现在被恢复对在上面状态当SAWStudio 再获取焦点。
* 多磁道的信号波形结垢与老鼠轮子或Ctrl 数字Keypad 反应数字选择的轨道和同时现在调整所有选择的轨道。
* 回忆从存储单元和文件现在创造一个解开文件。
* 修改过的buildmix 基地或设备文件名被清除在新edl 文件被创造当使用保存和或现在保存拷贝和作用。这帮助偶然buildmix 重写原始的混合文件当以后工作在最近被创造的edls 。
* 标记区域在SoundFile 和多磁道的看法被提高允许您滑一个固定的明显区域对一个另外位置当维护明显区域大小。转移B 钥匙对当前的鼠标位置将调整开始位置和自动地将转移结束位置维护同样明显区域大小。转移E 钥匙对当前的鼠标位置将调整结束位置和自动地将转移开始位置维护同样明显区域大小。转移扯拽或开始或结束位置在时间安排统治者地区将扯拽明显区域对一个新地点当维护明显区域大小。
* 一个新选择增加了来搅拌器菜单叫做Snapshot Chan 设置对MT 自动化。这个选择给您对快照所有基本的搅拌器渠道设置和写他们如同多磁道的自动化数据在当前游标位置。这个作用反应对和同时将写数据为所有选择的搅拌器渠道。您不需要是在自动化方式下使用这个作用。这个作用不会写non-automatable 项目譬如独奏和设备任务, 或FX 补丁。
* Numpad 起作用为MT 迅速移动, 信号波形结垢和位于现在是活跃在所有搅拌器窗口。
* EQ 和Echo plugins 被提高了为快速地重叠重画当激活。新版本是敏感的现在并且offscreen 安置被保存以edls 从更高的决议显示, 自动地将改正自己适合在当前的屏幕决议。
* 二个新选择增加了来Process/Mixdown 菜单叫做出口Track(s) 对SoundFile(s) - [ 没有搅拌器处理] 并且对SoundFile(s) 出口Track(s) - [ 用搅拌器处理] 。这些选择使它简单出口坚实轨道wav 文件从SAWStudio 容易地被使用在其他DAW 系统。首选绕过所有搅拌器渠道处理和自动化和输出源文件区域数据, 整洁地装配入一个坚实wav 文件。所有编辑并且SoftEdges 被处理为光滑的转折。第二个选择处理数据通过搅拌器渠道控制、被修补的plugins 和自动化。两个选择将翻译源文件对当前的MT SampleRate 和决议设置。
如果有选择的轨道, 这些选择处理所有选择的轨道唯一, 否则所有轨道被处理。
您被提供一项选择处理所有层数或唯一顶层。您并且请求选择地点为被出口的文件并且一个基本的文件名。基本的名字(通常edl 名字)将被添附以轨道标签和层数数字如果层数被选择。我推荐创造文件夹叫做出口在项目文件夹分离所有被出口的文件为容易的调动到其它系统。一个分开的文件夹并且帮助消灭问题由于文件名匹配现有的源文件在当前的项目文件夹。复制文件名在同样文件夹将重写。
* 选择MT 轨道标签为特别放音作用被提高了增加二个新命令。Alt Ctrl 点击将现在标记选择所有轨道在最后选择的轨道和当前一个之间。Alt 转移点击任一条标记选择的轨道将转移和将增加所有选择来轨道数字使一个快的方式正在进行中编组编辑功能。
* 一个新MT 词条编辑特点增加允许您滑地区数据在一个现有的MT 词条之内没有改变位置词条。转移正确扯拽在MT 词条之内将滑数据在词条边界范围以内没有影响词条大小或位置。这可能是非常有用当做轻微的调整在各种各样的轨道排列垫铁或声音零件。
* 起始的命令行处理增加了以以下选择:
SAWStudio 将接受一个WAV 或EDL 文件名在命令行何时开始。WAV 文件自动地将打开入SoundFile 看法。EDL文件自动地将打开入多磁道的看法。有EDL 文件名, 您可以并且包括/P 命令选择立刻开始EDL的放音。保证包括整个道路和文件名和留出空间在EDL 名字以后在增加/P 之前。

例如, 有SAWStudio 装载和开始EDL 的放音在起动从一个捷径像在桌面上:
1. 从窗口桌面, 用鼠标右键单击SAWStudio 捷径像。
2. 选择物产从捷径菜单。
3. 点击捷径制表符。
4. 在目标textbox, 点击在命令行的末端。
5. 增加空间, 键入pathname 为EDL 被其它空间跟随那么然后增加/P 。
例子: C:\SAWStudio\SAWStudio.exe D:\Audio\Test\Test.edl /P
6. 点击赞成。
7. 双击像起动节目。
WAV 文件例子也许看起来象这:
例子: C:\SAWStudio\SAWStudio.exe D:\Audio\Test\Test.wav
SAWStudio 并且将接受一个PRF 文件名在命令行何时开始。这样, 多个特选文件(包括不同的阴凉地) 可能自动地被维护和被装载。您不需要道路信息为prf 文件, 唯一文件名。它必须被存放在配置文件夹在SAWStudio 文件夹之下。
例子: C:\SAWStudio\SAWStudio.exe Test.prf
注意如果任何靶子设置线道路或名字包含空间, 是肯定附寄全路径名在行情, 与/p 选择(若被采用) 被安置在行情外面。
例子: "C:\SAWStudio\SAWStudio.exe D:\Audio\Test 2\New Test.edl" /P
* 一个新选择增加了来控制轨道修造在命令叫做中止放音/暗示其次/ 戏剧。这个选择允许您跳跃对下个暗示地点和立即开始放音。

1414
#11 07-1-8 10:56
录影轨道观察者版本2.9
* Framerate 显示被扩展了对3 个小数位。
* 一个新选择增加了来文件菜单叫做邮票新Avi文件FrameRate 。这个选择允许您改变framerate 被盖印在avi 文件标头。这可能是非常有用强迫奇怪的framerate 邮票象24.999 到25.000 将停止被配错的framerate 警告何时增加夹子和强迫完善的框架准确sync 在时间安排。

臭虫固定
* 被重叠的自动化数据的固定的自动化拷贝当使用V 过滤器。
* 活输入方式正确地现在处理自动化变动和不再追逐自动化移动当坐懒惰在时间安排。
* 编码修改完成提高稳定和消灭屏幕显示的腐败与多重处理机、multi-core 处理器和hyperthreading 的处理器。
* Alt 扯拽MT 词条界限调整正确地现在忽略自动零发怒设置和允许确切的界限调整在两个方向在选择的或非选择的轨道。
* 活跃搅拌器窗口以后现在停留活跃使用一个popup fader 从任何控制。
* 找出点并且控制轨道看法拍子词条正确地现在显示措施计数垂距如果使用。
* 设置新MT 样品率正确地现在更新MT 时间安排。
* 更换Smpte Sync 设备当Smpte 方式是活跃的, 正确地现在交换对新设备设置没有必须再按乒乓键Smpte 方式断断续续。
* 被调整的代码对固定SRP 起动从有时失败当创始直接地从Rec/Rdy 方式。
* 固定的代码适当地显示动力学GR 米在E 搅拌器当交换在F 钥匙之间。
* 能导致缓冲崩溃以某些VST Synth plugins 当通过数据流在SAWStudio 和MidiWorkShop 之间的固定的代码。
* 宽搅拌器看法现在正确显示明显渠道当转换从回归或产品部分对输入部分使用I 、R 和O 区域。
* 垂距方式现在正确垂距缺省搅拌器价值当您停止和重新开始放音没有退出和曾经做垂距调整。
* 打开混合模板正确地现在将解开任一个活跃独奏方式。
* 使用任何命令标记整个SoundFile 在SoundFile 看法正确地首先现在清除所有现有的被标记的区域和适当地然后标记整个文件。
* 修改过的VST 初始化代码补尝似乎要求音像引擎跑为了适当地初始化他们的接口的某些plugins 。
* 控制长的名字项现在被削在橱窗和不再推挤被选中的专栏在对准线外面的轨道看法。内部名长度被保存。
* 控制轨道Listbox 正确更新回到起点现在在暗示起点/戏剧命令以后的施行。
* 固定的链接在动力学喂和低Eq 之间当使用popup fader 以移位键。

录影轨道观察者版本2.9
* 录影轨道分裂和移动正确地现在将重画明显区域。
* 编辑状态能不再再按乒乓键当编辑放音是活跃的。
* 回报对DV 文件作用正确地现在愿re-sync 录影观察者显示和MT 游标当回报被完成。

版本4.0a
改进
* 二个新选择增加来选择菜单允许节目的基本的优先权组的调整。我调整代码考虑到内部安全地增加处理优先权对高或实时优先权。您可以强迫节目的优先权被上升在法线之上为一种可能更加健壮的性能水平。小心以实时选择, 然而, 因为您将强迫SAWStudio 在其它系统过程之上并且如果节目锁由于种种原因, 您不可以能从任务经理逃脱, 。这是有用的, 然而, 为停止干涉从其它背景服务和过程, 也许允许光滑的音像操作在非常低潜在因素设置。
* 一个新选择增加了来命令行处理当节目首先开始。
SAWStudio 现在将接受多个FKY 文件名在命令行何时开始。第一fky 文件名被发现将装载作为缺省F 钥匙。下一个被发现将装载作为缺省Alt F 钥匙。第三个被发现将装载作为Midi 车间缺省F 钥匙(要求MWS 版本1.6f 或更高) 。您不需要道路信息为Fky 文件, 唯一文件名。SAWStudio 文件必须被存放在配置文件夹在SAWStudio 文件夹之下。Midi 车间文件必须被存放在MidiWorkShop_Configuration 文件夹在SAWStudio Native_PlugIns 文件夹之下。
例子: C:\SAWStudio\SAWStudio.exe Test.fky TestAlt.fky TestMws.fky

臭虫固定
* 新幻灯片MT 词条数据作用解开创作被固定了。
* 两条新出口轨道对SoundFiles 选择被修理适当地处理自动化并且Fx 缓冲区大小改变没有小故障。
* 固定了窗口焦点损失当使用Ctrl-S 和其它命令选择单与消息和对话箱。
* 固定的代码保留独奏公共汽车选择从干涉BuildMix 操作表现。
* 固定的独奏公共汽车方式独奏是活跃的在Rec和Rec/Rdy 方式下。
* 固定的MTLoad 读出是活跃的在Rec 和Rec/Rdy 方式下和使MTLoad 和SrcLoad 窗口适当地被清除当引擎被停止。
* 代码修改延伸到SoundFile 看法提高稳定和消灭屏幕显示的腐败与多重处理机、multi-core 处理器和hyperthreading 的处理器。

1414
#12 07-1-8 10:57
搞定,许多词组翻译不正确,请看的时候掠过就可以,像什么公共汽车啊~其实是bus,自己知道就可以了,看大概意思吧~~~

1414
#13 07-1-8 10:58
家钥匙。
结束钥匙。
制表符钥匙。
D 钥匙。
G 钥匙。
K 钥匙。
M 钥匙。
R 钥匙。
S 钥匙。
U 钥匙。
* - 钥匙。


钥匙=key,D键 S键,以此类推…………………………

12588
#14 07-1-8 11:21
哈哈哈哈,bug fix居然翻译成臭虫固定 哈哈哈哈哈哈哈哈

1414
#15 07-1-8 11:23
没办法,软件翻译的,毕竟有些专业词语不对,理解一下,语法还是对地嘛~~~
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